Abilities can be learned from scrolls or through talents. Most abilities have a level requirement and some have a weapon/shield requirement. Most abilities are most suitable for a specific character class.
Melee[]
Melee Abilities[]
Ability | Level | Class | Equipment | Mana Cost | Cooldown (seconds) | Description |
---|---|---|---|---|---|---|
Vindicate | 1 | Templar | Shield | 50 | 3 | Deals 135% Melee DPS and applies Vindicated to enemy for 12 seconds up to 3 stacks
Vindicated increases your damage on the target by 4% |
Ruin | 1 | Warrior | Two-Handed Weapon | 50 | 6 | Deals 2 x 55% Melee DPS |
Lacerate | 1 | Assassin | Dual-Wield | 52 | 2 | Deals 110% Melee DPS and applies 1 stack of Lacerated to enemy for 12 seconds up to 3 stacks
Lacerated bleeds the enemies for 5% Melee DPS every 1 seconds |
Bloodbath | 2 | Templar
Warrior Assassin |
None | 75 | 8 | Deals 90% Melee DPS up to 3 nearby enemies |
Impale | 5 | Templar | Shield | 135 | 6 | Deals 80% Melee DPS to all surrounding enemies
Causes high amount of threat |
Bane | 5 | Warrior | Two-Handed Weapon | 135 | 10 | Deals 150% Melee DPS |
Rupture | 5 | Assassin | None | 90 | 10 | Applies Ruptured to enemy for 10 seconds
Ruptured deals 20% Melee DPS every 1 second |
Taunt | 8 | Templar | None | 135 | 60 | Applies Taunted to enemy for 4 seconds
Causes high amount of threat |
Sear | 8 | Warrior
Assassin |
None | 135 | 12 | Applies Searing Pain to enemy for 6 seconds
Searing Pain deals 30% Melee DPS every 1 second |
Lethal Concoction | 8 | Assassin | None | 180 | 25 | Creates an Acid Pool lasting 10 seconds
Acid Pool deals 15% Melee DPS every 1 second to targets caught within |
Righteous Defense | 14 | Templar | Shield | 180 | 30 | Reduces all damage taken by 25% for 12 seconds |
Frozen Spires | 14 | Assassin | None | 180 | 20 | Deal an initial 50% Melee DPS
Applies Trapped to all enemies for 6 seconds Trapped impales the target for 20% Melee DPS every 0.5 seconds if target attempts to move |
Empathy | 25 | Templar | Shield | 180 | 60 | Applies Empathetic to ally for 20 seconds
10% of damage taken by ally is instead transferred to you 20% of threat caused by ally is transferred to you |
Sever | 25 | Warrior | Two-Handed Weapon | 135 | 30 | Deals 140% Melee DPS
Applies Severed for 2 seconds Severed Snares |
Blind | 25 | Assassin | None | 270 | 50 | Applies Blind to all enemies for 6 seconds
Blind reduces enemies damage by 25% |
File:IconAvalanche.png Avalanche | 40 | Templar | Shield | 180 | 12 | Deals 160% Melee DPS
Applies Avalanche for 1 second Avalanche Stuns |
Hail Storm | 40 | Warrior | Two-Handed Weapon | 180 | 20 | Deals 3 x 65% Melee DPS |
Concealed | 40 | Assassin | Dual-Wield | 135 | 60 | Applies Concealed to self for 12 seconds
Concealed reduces attack threat by 50% and increases dodge by 20% |
Glaciate | 50 | Templar | Shield | 225 | 45 | Applies Glaciate to ally for 4 seconds
Glaciate Stuns and grant Invulnerability Lowers targets threat by 20% of its current value |
Reap | 50 | Warrior | Two-Handed Weapon | 270 | 90 | Deals 180% Melee DPS to the target but an additional 50% Melee DPS if the enemy is under 10% health |
Torture | 50 | Assassin | Dual-Wield | 225 | 30 | Deals 450% Melee Damage of 3 seconds |
Melee Active Talent Abilities[]
Ability | Tier | Class | Equipment | Mana Cost | Cooldown (seconds) | Description |
---|---|---|---|---|---|---|
Inspiration | Tier 3 | Templar | None | 90 | 15 | Applies Inspired aura to self and all party members for 60 minutes.
Inspired reduces all damage taken by 5% |
Invigorate | Tier 3 | Warrior | None | 270 | 15 | Applies Invigorated aura to self and all party members for 60 minutes
Invigorated increases attack power by 10% |
Haste | Tier 3 | Assassin | None | 270 | 15 | Applies Hastened aura to self and all party members for 60 minutes
Hastened increases haste by 5% |
Defensive Stance | Tier 5 | Templar | None | 270 | n/a | Only one stance can be active at a time
Increases defense by 10% Fortified increases threat caused by 100% Reduces damage dealt by 10% |
Offensive Stance | Tier 5 | Warrior | None | 270 | 2 | Only one stance can be active at a time
Increases melee attack power by 20% Reduces defense by 5% |
Swift Stride | Tier 5 | Assassin | None | 135 | 45 | Applies Swift Stride to self for 10 seconds
Swift Stride increases movement speed by 15% |
Tremor | Tier 6 | Templar | None | 315 | 12 | Tremor deals 105% Melee DPS
Tremor Stuns for 2 seconds |
Inciting Cry | Tier 6 | Templar | None | 225 | 25 | Applies Deafened to all enemies for 6 seconds
Causes high amount of threat |
Maelstrom | Tier 6 | Warrior | Two-Handed Weapon | 315 | 25 | Deals 90% Melee DPS to all enemies every 1 second
Reduces movement speed to 25% |
Meteorite | Tier 6 | Warrior | Two-Handed Weapon | 180 | 15 | Deals 120% Melee DPS to all enemies
Stuns all targets for 1 second |
Assassinate | Tier 6 | Assassin | Dual-Wield | 135 | 15 | Deals 85% Melee DPS
Deals 25% Melee DPS for each stack of Blood Thirst you have and consumes your stacks |
Genocide | Tier 6 | Assassin | Dual-Wield | 135 | 20 | Deals 70% Melee DPS to all enemies
Deals and extra 25% Melee DPS for each stack of Blood Thirst you have and consumes your stacks |
Adrenaline Rush | Tier 7 | Warrior | None | 180 | 25 | Charges target at 400% movement speed
Stuns the target for 1.5 seconds Applies Adrenaline Rush to self for 8 seconds Adrenaline Rush increases movement speed by 15% |
Midnight's Grasp | Tier 7 | Warrior | None | 180 | 20 | Slows target by 20% for 4 seconds |
Flame Rush | Tier 8 | Templar | None | 225 | 12 | Charges target at 400% movement speed
Deals 100% additional threat to all creatures in 2 yard radius Deals 150% Melee DPS |
Blessed Shield | Tier 8 | Templar | Shield | 180 | 90 | Increases chance to block by 50% for 10 seconds |
Eclipse | Tier 8 | Assassin | None | 135 | 15 | Teleports behind enemy
Stuns enemy for 2 seconds Applies 2 stacks of Blood Thirst |
Lobotomize | Tier 8 | Assassin | Dual-Wield | 225 | 25 | Deals 150% Melee DPS to enemy plus 20% Melee DPS for each stack of Blood Thirst
Stuns for 1 second plus an extra 0.25 seconds for each stack of Blood Thirst you have and consumes your stacks |
Frozen Phalanx | Tier 9 | Templar | Shield | 270 | 120 | Applies Frozen Phalanx to self for 12 seconds
Frozen Phalanx reduces damage taken by 50% and deals 150% Melee DPS to nearby enemies upon expiry |
Frenzy | Tier 9 | Warrior | None | 180 | 120 | Applies Frenzied to self for 30 seconds
Frenzied applies 45% critical strike chance, 75% mana regeneration to self and grants immunity to Snares and Stuns |
Soul Fire | Tier 9 | Assassin | None | 225 | 120 | Resets ability cooldowns
Applies Soul Fire to self for 20 seconds Soul Fire reduces the cost of abilities by 20%, increases haste by 20% and heals you for 10% of damage you cause |
Ranged[]
Ranged Abilities[]
Ability | Level | Class | Equipment | Mana Cost | Cooldown (seconds) | Description |
---|---|---|---|---|---|---|
Black Fang | 1 | Ranger | Archery Weapon | 90 | 3 | Deals 145% Ranged DPS |
Haemorrhage | 2 | Ranger | Archery Weapon | 135 | 2 | Applies Haemorrhaging to enemy for 6 seconds
Haemorrhaging enemies Bleed for 15% Ranged DPS every 1 second. In addition they also receive an extra 10% damage from ranged attacks |
Crystal Blast | 5 | Ranger | Archery Weapon | 135 | 15 | Deals 50% Ranged DPS
Stuns enemy for 1 second Applies Crystallized to enemy for 5 seconds Crystallized Slows by 25% |
Blazing Arrow | 8 | Ranger | Archery Weapon | 180 | 12 | Deals 125% Ranged DPS to all enemies within the cone |
Jolt | 14 | Templar
Warrior Assassin |
Thrown Weapon | 180 | 30 | Deals 125% Melee DPS
Silences target for 1.5 seconds |
Envenom | 14 | Ranger | Archery Weapon | 225 | 25 | Applies Poison to enemy for 3 seconds
Poison deals 80% Ranged DPS every 1 second |
Torrent | 25 | Ranger | Archery Weapon | 135 | 45 | Applies Torrent to self for 15 seconds
Torrent increases ranged critical chance by 15% |
Storm | 40 | Ranger | Archery Weapon | 315 | 60 | Deals 125% Ranged DPS to enemies caught within every 1 second
3 yard radius |
Tornado | 50 | Ranger | Archery Weapon | 225 | 20 | Deals 250% Ranged DPS |
Ranged Active Talent Abilities[]
Ability | Tier | Class | Equipment | Mana Cost | Cooldown (seconds) | Description |
---|---|---|---|---|---|---|
Fleetfoot | Tier 3 | Ranger | None | 270 | 15 | Applies Fleetfoot aura to self and all party members for 60 minutes
Fleetfoot increases movement speed by 5% |
Detonate | Tier 4 | Ranger | Archery Weapon | 135 | 9 | Deals 125 Ranged DPS |
Call of the Wild | Tier 5 | Ranger | None | 270 | 600 | Summons a Familiar for 300 seconds
Attacks every 1.5 second for 25% of your Ranged DPS Attacks every 4.5 seconds to generate a large amount of threat |
Blood Fang | Tier 6 | Ranger | Archery Weapon | 180 | 12 | Deals 200% Ranged DPS |
Creeping Vines | Tier 6 | Ranger | Archery Weapon | 225 | 25 | Snares all enemies for 6 seconds |
Celestial Recall | Tier 7 | Ranger | Archery Weapon | 225 | 25 | Teleports to ground position instantly |
Monsoon | Tier 8 | Ranger | Archery Weapon | 225 | 20 | Deals 150% Ranged DPS to all enemies
Stuns enemies for 2 seconds Radius 3 yards |
Spectral Barrage | Tier 9 | Ranger | Archery Weapon | 270 | 120 | Fires a Spectral Arrow every 0.5 seconds
Spectral Arrow's deal 95% Ranged DPS |
Spell[]
Spell Abilities[]
Ability | Level | Class | Equipment | Mana Cost | Cooldown (seconds) | Description |
---|---|---|---|---|---|---|
Incinerate | 1 | Mage | None | 90 | n/a | Deals 150% Spell DPS |
Resurrect | 1 | All | None | 450 | 300 | Resurrects ally, restoring 20% of their maximum health and mana |
Revitalize | 1 | Prophet | None | 90 | n/a | Heals ally for 120% Spell Healing |
Overload | 2 | Mage | None | 180 | 6 | Deals 175% Spell DPS to first enemy reducing by 30% per arc
Bounces twice up to 5 yards |
Rejuvenate | 2 | Prophet | None | 135 | 5 | Applies Rejuvenation to ally for 12 seconds
Rejuvenation heals for 30% Spell Healing every 3 seconds |
Frostbite | 5 | Mage | None | 180 | 25 | Deals 60% Spell DPS to all enemies
Applies Frostbite to all enemies for 3 seconds Frostbite Snares |
Redemption | 5 | Prophet | None | 180 | 5 | Applies Redemption to target for 10 seconds
Redemption absorbs 10% damage Applies Redeemed to target for 20 seconds Redeemed prevents target from receiving further Redemption |
Blizzard | 8 | Mage | None | 270 | 6 | Deals 50% Spell DPS to all enemies every 1 second
Radius of 2.5 yards |
Serenity | 8 | Prophet | None | 225 | 35 | Removes 1 negative effect from target |
Boiling Blood | 14 | Mage | None | 135 | 10 | Applies Boiling Blood to enemy for 6 seconds
Boiling Blood deals 25% Spell DPS every 1 second |
Cauterize | 14 | Prophet | None | 315 | 60 | Heals ally for 400% Spell Healing |
Ignite | 25 | Mage | None | 180 | 15 | Deals 250% Spell DPS
Generate high threat |
Despair | 25 | Mage | None | 225 | 90 | Applies Despair to all enemies for 3 seconds
Despair Silences Radius of 4 yards |
Erupt | 40 | Mage | None | 180 | 30 | Deals 100% Spell DPS
Creates a Smoldering Caldera lasting 5 seconds Smoldering Caldera deals 25% Spell DPS every 1 second |
Benediction | 40 | Prophet | None | 270 | 90 | Creates an area of Benediction lasting 6 seconds
Benediction heals for 100% Spell Healing over the duration |
Fulmination | 50 | Mage | Essence | 225 | 120 | Deals 150% Spell DPS to all enemies
Burns for 5% Spell DPS per second for 6 seconds |
Repent | 50 | Prophet | Essence | 135 | 90 | Applies Repentance to self lasting 10 seconds
Repentance reflects 25% of damage received back at the attacker Repentance causes no additional threat |
Spell Active Talent Abilities[]
Ability | Tier | Class | Equipment | Mana Cost | Cooldown (seconds) | Description |
---|---|---|---|---|---|---|
Focus | Tier 3 | Mage | None | 270 | 15 | Applies Focused aura to self and all party members for 60 minutes
Focused increases critical strike chance by 5% |
Enlighten | Tier 3 | Prophet | None | 270 | 15 | Applies Enlightened to yourself and all party members for 60 minutes
Enlightened restores 1% maximum mana every 5 seconds |
Dogma | Tier 4 | Prophet | None | 225 | 12 | Heals an ally for 75% Spell Healing every 0.5 seconds |
Plasma Shield | Tier 5 | Mage | None | 45 | 45 | Applies Plasma Shield to self for 30 seconds
Plasma Shield absorbs 10 damage at cost of 1 mana up to 10% of your max mana (before defences) Plasma Shield expires once 10% of max mana is consumed |
Ancestral Spirit | Tier 5 | Prophet | None | 225 | 120 | Summons an Ancestral Spirit for 40 seconds
Heals an ally in range for 125% Spell Healing Heals once every 5 seconds |
Miasma | Tier 6 | Mage | None | 135 | 30 | Teleports to a ground position instantly |
Engulf | Tier 6 | Mage | None | 135 | 10 | Applies Engulf to target for 10 seconds
Engulf deals 30% Spell DPS every 1 second to enemies around the target |
Radiance | Tier 6 | Prophet | None | 225 | 30 | Stuns for 2 seconds
Reduces current threat by 25% |
Crimson Chain | Tier 6 | Prophet | None | 225 | 6 | Heals the first ally for 80% Spell Healing, reducing by 5% per jump
Limit of 2 jumps 5 yards per jump |
Void Portal | Tier 8 | Mage | None | 270 | 600 | Summons an Elemental for 300 seconds
Attacks every 1.5 second for 50% of your Spell DPS |
Starlight | Tier 8 | Mage | None | 180 | 180 | Channels for 5 seconds regaining 15% of your mana per second. If the channel completes apply Starlight to self for 15 seconds
Starlight increases mana regeneration by 30% and Spell Power by 30% |
Dark Prayer | Tier 8 | Prophet | None | 270 | 30 | Heals all allies for 150% Spell Healing |
Force Of Nature | Tier 8 | Prophet | None | 135 | 180 | Applies Force of Nature to allies for 15 seconds
Force of Nature all direct healing recieved by 50% |
Dragon's Breath | Tier 9 | Mage | None | 270 | 90 | Deals 150% Spell DPS every 1 second to all enemies for 6 seconds |
Snowfall | Tier 9 | Prophet | None | 225 | 120 | Applies Snowfall to allies
Snowfall reduces damage taken by 50% Snowfall restores 5% health and 2% mana every 1 second |
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